NAveryW on DeviantArthttps://www.deviantart.com/naveryw/art/Enthalpy-RPG-Engine-Alpha-0-01-256728865NAveryW

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Enthalpy RPG Engine Alpha 0.01

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ENTER to pop up the context menu.
X to interact with objects.
C to cancel.

The world is all gray because when I started the engine a year ago it was for a Pokémon-style game that is now among the myriad things I'm to get around to completing eventually. The Enthalpy RPG is to have an SNES aesthetic as opposed to a Game Boy aesthetic, so the world will be in color when I actually start designing it.

Just proof of concept at this point. Or, really, evidence of concept, as I haven't proven I can make a battle system yet. I haven't figured out yet how to get variables in PlayState.as to display in Nicholas' stats without getting a fatal error upon running the game, so currently the integers are written out manually. I'll have to figure out how to fix that. Or you can if you want, since the source is available here. Requires Flixel (name the Flixel folder "flixel" and put it in the same folder into which you put the EnthalpyRPG folder) and FlashDevelop if you want to build it.

I should mention that I don't know if the way I've designed this is anything close to optimal, just that it seems to work. Except that one part I mentioned that doesn't.
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StarshineFlight-X2's avatar
This isn't half bad!